PLATFORM
  • Tails

    Create websites with TailwindCSS

  • Wave

    Start building the next great SAAS

  • Pines

    Alpine & Tailwind UI Library

  • Auth

    Plug'n Play Authentication for Laravel

  • Designer comingsoon

    Create website designs with AI

  • DevBlog comingsoon

    Blog platform for developers

  • Static

    Build a simple static website

  • SaaS Adventure

    21-day program to build a SAAS

Written By
Views

Sapphire Crown development: A issue to regard

Saludaciones.

Those who are alert of the subreddit of Sapphire Crown (r/SapphireCrown) will have noticed recently I stumbled upon problems with my editor, that corrupted my project files and left most of the game unavaliable. The progress is not too deep, but still, that prompts a question: Should I change the program I use to code?

Up until now, I used Godot 4. I got a bit used to it, despite being pretty much a newcomer to the platform. But the coding is giving me a bit of trouble when it comes to finding adequate tutorials, as well as I have lost trust since this mistake happened.

It may all me just provisional mistakes and no difficulties would appear again, but I am afraid on further steps of the project to be taken during July and August, the project may get harder and harder to recover.

That is why today I ask YOU, the reader, what do you think should happen? Should I bet for a safer and easier program to code? Or Godot is fine and I should carry on with the development as always?

Note: Development is being slow these days as I have not enough knowledge on some aspects of the coding involving haha. But music and graphic design are advancing at a QUICK pace. Believe me when I say around 40% of the percentage left is coding, so the progress is relative.

Send me an email, comment on this post, post on the subreddit... any advice is greatly appreciated!

Comments (0)

loading comments