Alexander Papageorgiou

@alexppg

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Alexander Papageorgiou · 1 year ago

Creating a Playable Character (Part 1: Assets)

EDIT: Fixed one of the asset link's thanks to bulldog0 🙂 Before we start working on our dynamic world generation script, we will have to use a character with proper collision bodies to veri...

Alexander Papageorgiou · 1 year ago

Unreal Engine 5.2.1 Dedicated Server Build

Background Our game is going to have a complex multiplayer system with (hopefully) good scalability and a custom implementation of Epic Game's ReplicationGraph to better handling clustering...

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